The Wii U version of Balloon Fight plays just like the original, except for some standard additions to Virtual Console versions of games, which do not affect gameplay in any major way. The main addition is the ability to save and load at any point with Restore Points, which was completely impossible in the original version. Tapping the gamepad screen or pressing ZL or ZR will open up the Virtual Console Menu, which allows the player to reset the game, save or load Restore Points, change the controller mapping, or change which controllers are treated as player one or player two. Some people have also noted that the colors seem darker than normal, which in some cases can make the game difficult to see. Balloon Fight was also a prime example of the difference of Virtual Console games in the U.S. compared to those in Europe. Because originally the games ran in 60Hz in the U.S. but 50Hz in Europe, the Virtual Console versions were different between regions to simulate this. However, many people felt that the forced slower 50Hz version was inferior and demanded Nintendo to give them the option to play the games at full speed.